
trep
This game is a Work In Progress
Current version: 0.0.7b
It's time to climb the mountain. Traverse through the many obstacles of one giant mountain to retrieve one legendary treasure.
Traverse through pools of void, mechanisms and buttons, objects to throw, and door blocks to unlock.
Are you up to trep the mountain?
Controls
AD/Left and Right Arrow Keys - Move
W/Up Arrow Key - Jump
S/Down Arrow Key - Drop Object
Space - Jump & Confirm
ESC/P - Pause
| Updated | 9 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Authors | Forty Six, byldog |
| Genre | Platformer, Adventure, Puzzle |
| Made with | GDevelop |
| Tags | 1-bit, 2D, Metroidvania, Mountains, Pixel Art, Simple, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
Download
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Click download now to get access to the following files:
trep WINDOWS 0.0.7b 71 MB
Development log
- Pig Physics39 days ago
- The End of TrepangelionSep 04, 2025
- Trep Experiments ZekkyAug 03, 2025
- The Trep ContinuesJul 16, 2025
- The TreppeningJul 13, 2025

Comments
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void kill me
is zekky they them ayo-
this game isint chicken ahh ðŸ˜ðŸ˜ðŸ˜ðŸ˜ dont even
activat better .............ncihe
made me want to kill myself 10/10
ME TOO
okay, now did both ends with 7/7 diamonds.
but one jump is nasty:
remember where you basically gotta climb 3 screen up while carrying a ball, to drop it on the button at the very top?to open a a wall on the left on the second or so screen?
yeah, one screen up from the screen with the opening on the left, you gotta jump drop from the right middle platform to the top left platform.
while you usually make it up there each time, the dam n ball way too often jsut barely doesnt make it onto the platform, falling down a screen, right in front of the unopened wall part.
while I get it every 3 or so tries, i can be quite annoying.
also , after the wall part, where you first go to a water screen before up to a screen with acid.that jump can be annoying too, since you have to jump left basically free above the acid, before jumping up to the right ledge. if you didnt jump high enough, you drop straight into the acid.
sucks since it respawns you at the last checkpoints.WHICH is the one at the tower climbing section.oh, and as the charater acurately stated, those checkpoints sure do reset those ball positions.so you automatically ALSO have to redo the climbing section sicne ball is back at the bottom.
extra annoyance since between the wall climb and the acid jump, you collect (well if you do so) a crystal.
so either can go back to the safe, point, having to redo the climb challenge.
OR take the crystal, try the acid jump and the stuff following after.if you fail, gotta redo everything again (climb section+collect crystal+acid jump).
while distance wise I know that it aint far but might wanna put another checkpoints right after the wall aprt, so you dont have to redo the climb section each time.Especially with that kind of annoying jump drop that you often fail there.
That aside, good game.obviously beat it twice and it is from from being "rage quit hard".
but jsut too annoyances.
for the climb part, just make the right or left platform a tiny bit longer.
and for the other thing, jsut put a checkpoint directly after the wall, so upon death, one dont have to redo the climb section.
jsut my 2 cents there :-)
thanks a lot for the feedback. however by the time i read this i already nerfed a lot of the areas you and other players were talking about, so don’t worry too much about that. next update will have these nerfs and some indicators for controls and stuff so stay tuned :D
I really like the aesthetic and incredibly smooth controls! One thing that took me a while to realize was that pressing down also dropped the rocks.
Also liked the 2 endings. Nicely done!
Thanks for enjoying the game, really appreciate it. I’ve heard others also not know about dropping objects, so I’m making that more obvious in the next update :D
wait, you can drop objects?
I beat the true ending with the normal jump drop, was hell when I hate to throw the ball across screens to the button on the left screen, without not throwing it into the acid sea right next to it :-)